Everything from Bethesda#39;s E3 2015 press conference
Added: 15.06.2015 4:57 | 27 views | 0 comments
For the first time, Bethesda put on its own E3 press conference and put the focus on a handful of fantastic-looking games. Bethesda showed off some footage of Elder Scrolls Online, and Battlecry (mostly to remind us that these things exist), and all we got of Dishonored 2 is a CGI trailer, but hey, at least we know that game is really happening. But we also got to see some fantastic footage from the new Doom and Fallout 4 - and we even found out Fallout 4 is coming out this year! How cool is that? Now that the show is over, it's time to review what we just saw. With that, welcome to our recap.
If you missed out on the announcements, worry not. We watched the entire thing, wrote a bunch of news articles about it, and summed up everything in one place - basically, all the cyberdemons, Pip-Boys, and Dishonored goodies you could ever want. All you need to do to catch up is scroll through this gallery. So go ahead, get all of the most important information from the Bethesda press conference on the following slides.
Doom has never looked this fast or fluid before. An extended gameplay demo showed off what looks to be some kind of space base or factory over-run with hellspawn. The biggest thing to take away is the fluidity - it almost turns into a ballet of blood and bullets as the player deftly maneuvers around the the corridors, clambering onto platforms, and exploding enemies into so many ludicrous gibs. And the game never seems to skip a beat, maintaining an almost hyper-realistic level of smoothness - even when time slows down when you select a gun from the weapon wheel. There's also incredible levels of detail, whether you're looking at a high-res monitor or the etchings on a new shotgun. Classic weapons return, like the plasma rifle, and the chainsaw - and yeah, it's as gory as you think it is, with demons splitting in half like a knife through butter. And you've even got finishing moves that let you rip an enemy's face apart.
It's Doom, so it's gonna get multiplayer, but you're also not limited to what multiplayer modes and maps that Id has cooked up. lets you create own competitive and co-operative multiplayer game types, and it looks like there's going to be a ridiculous amount of variety for you to dig into. You can start from predefined modes or make full custom games by editing the map layouts, the item placement, and even the game logic to make your own game-within-a-game.
It'll be hitting Xbox One, PS4, and PC some time early next year - , according to Bethesda - and it's bringing back the classic weapons and shooting you love, with a few modern twists. We're talking, of course, about the giant green plasma shots of the unmistakable BFG.
Looks like Bethesda's making its own online system along the lines of Blizzard's Battle.net. You'll be able to access account details, games, statistics, and more. And the first game that will be offered on the service will be the upcoming Battlecry.
Bethesda's free-to-play online shooter/MOBA type thing will be hitting this fall, but if you're interested in a sneak peek, you can sign up for beta access now at battlecrythegame.com. Sign up before June 18th for priority access.
What a twist! In , you'll be playing as Emily Kaldwin - fans will recognize her as the Queen's daughter from the first game. A CGI trailer shows a city in turmoil, as soldiers line up civilians and massacre them. Plague appears to be spreading through the town. And Emily traipses across a steampunk city with tentacles that shoot out of her arm and pull her around like a grappling hook. Fans of original Dishonored lead Corvo, worry not: you'll be able to play either character in Dishonored 2, though once you make your choice, you're stuck as that character for your playthrough. Nothing else was shown outside of this trailer, but it'll be coming to PS4, Xbox One, and PC by spring 2016.
Yep, it's on Xbox One and PS4 now. It is a thing you can buy. Nothing else to see here.
Only a brief sizzle reel was shown, so not much else is known. But it'll be a free-to-play game coming to mobile and PC.
Holy crap. So yeah, basically since the team at Bethesda wrapped production on Fallout 3 in 2009, they immediately started work designing Fallout 4. Actual production took place over three years, however.
When you start Fallout 4, you'll get a glimpse of a pre-apocalypse America. Character creation shows a man and a woman standing in front of a mirror, getting ready for their day. You can customize facial features, and can choose to play as either gender - whoever is standing in front of the mirror when you're done is who you'll play as. The game even generates a baby based on the couple you design. Oh, and your player character will be fully voiced as well.
During your excursion into the wasteland (200 years post-apocalypse, but how that happens hasn't been explained yet), you'll meet a dog, and you'll quickly become friends. In fact, you can even point out objects in the environment and have your canine buddy fetch them for you.
Your wrist-mounted Pip-Boy is no longer a glorified menu - it's a full-blown technological artifact that you can interact with. Yes, you can access your perks and equipment, but the menu is an actual object that exists on your character's arm. There are even game cartridges strewn about the world, and if the ghouls've got you down, you can kill some time with some Atari-inspired mini-games. One even looks kinda like Missile Command. Fitting.
Most collector's editions are full of gimmicky junk, and yeah, this one's pretty gimmicky. But since Fallout 4's collector's edition comes with a life-size PIP-Boy, it's probably the best one ever. You can even put your mobile phone in it and load up the Fallout 4 app to interact with your menu - and maybe do a bit of LARPing around your town.
There's a neat little app coming to the App Store tonight called Fallout Shelter. In it, you'll get to run your own, well, fallout shelter, building rooms and growing your population. It's completely free: there aren't any timers, there's no paywall, and you don't need an internet connection. Not a bad little bonus for Fallout fans.
Back to Fallout 4, you'll be able to find scrap materials around the world and build your own houses. It looks really simple, letting you craft defenses, plant crops, set up power lines, and more. Continue to build, and people will start to move in, and before you know it, you'll have your own settlement. There's even some light programming, as you can assign commands to various computerized objects and weapons to help defend your burgeoning little town from raiders. Caravans will even run between your settlements, building a little self-sustaining economy for your city.
You know all that useless junk lying around in Fallout 3? In Fallout 4, it actually has a purpose, as you can customize weapons and armor using these bits and bobs. It's not just a simple upgrade, either weapons will transform into several different permutations based on what items you've got lying around.
You won't have to wait long to explore Boston's irradiated wasteland, as it will be headed to PS4, Xbox One, and PC on November 10, 2015. As long as it doesn't get pushed back, of course.
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From:
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